Answer by YoungXi
Hi, Stephane: I know it has been a long time, but I still want know which one did you use to make the animated and tiled texture, Shader or Script? I already know how to do that with scripts, but I'm...
View ArticleAnswer by YoungXi
Hi, Stephane: I know it has been a long time since the last reply, but I still want know which one did you use to make the animated and tiled texture, Shader or Script? I already know how to do that...
View ArticleAnswer by ShenYuan
In my point, put uv calculation into the GPU(shader) side may not be a good idea especially when your target platform is mobile or some devices with poor graphic processor. What's more, calculate uv...
View ArticleAnswer by FWCorey
Wouldn't using a script on multiple instances of the same material create an extra draw call for each instance?
View ArticleAnswer by YoungXi
Hi, Stephane: I know it has been a long time, but I still want know which one did you use to make the animated and tiled texture, Shader or Script? I already know how to do that with scripts, but I'm...
View ArticleAnswer by YoungXi
Hi, Stephane: I know it has been a long time since the last reply, but I still want know which one did you use to make the animated and tiled texture, Shader or Script? I already know how to do that...
View ArticleAnswer by ShenYuan
In my point, put uv calculation into the GPU(shader) side may not be a good idea especially when your target platform is mobile or some devices with poor graphic processor. What's more, calculate uv...
View ArticleAnswer by FWCorey
Wouldn't using a script on multiple instances of the same material create an extra draw call for each instance?
View Article